matuszakamila
About Candidate
Location
Education
Learned programming and design with focus on game development.
Work & Experience
Designed and implemented immersive A R/VR interactions (e.g. chargers, tools), a custom AR wireframe system, and dynamic scenario generator to broaden user experience. Collaborated with other developers to align technical execution with design goals. Efficiently managed multiple project timelines, completing tasks on time.
Designed and implemented a modular tutorial creation tool in Unity. Explored how gamification can enhance user experience in trainings. Planned and developed the project from concept to completion, including task prioritisation, time management, and final delivery. Aligned stakeholder feedback iteratively while maintaining independent workflow.
Developed a 2D platformer shooter demo in Unity from client s concept to playable prototype. Designed interactive game prototypes in Figma to visualise core mechanics, UX flow, and feasibility for client pitches. Iteratively adjusted designs based on client feedback while managing scope, deadlines, and technical constraints
Conducted qualitative and quantitative analysis of student feedback. Pinpointed trends in student satisfaction during their journey through CMGT. Proposed evidence based improvements to the course structure.